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science-based-games-list

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# Science-based games > The list is essentially about educational based games that nailed entertainment (with a focus on scientific phenomenon). - [mettamage on HN](https://news.ycombinator.com/item?id=14661821) Here is a collaborative notepad with educational/science games, i.e. games that are: * capturing parts of real scientific phenomena (including social science, medicine, etc), * actually playable (you can play them for fun, not ones *"for classroom only"*). So in general, ones that may make you say *I played X for its own sake, yet I've learnt how Y works!* for Y being advanced enough. This is a collaborative list dedicated to the public domain ([CC0](https://creativecommons.org/share-your-work/public-domain/cc0/)), where everyone is welcomed to contribute! See: [how to contribute](#how-to-contribute). It was started, and is being maintained, by [Piotr Migdał](http://p.migdal.pl/) (the author of [Quantum Game with Photons](http://quantumgame.io/)). A mini table of contents: [Physics](#physics), [Chemistry](#chemistry), [Biology](#biology), [Computer Science](#computer-science), [Health](#health), [Mathematics](#mathematics), [Sociology and economy](#sociology-and-economy), [Humanities](#humanities) ## Games ### Physics #### Velocity Raptor * [www.testtubegames.com/velocityraptor.html](http://www.testtubegames.com/velocityraptor.html) * special relativity theory * contraction, time dilation, Doppler shift * 2D arcade / puzzle * on web (Flash) (free of charge) #### Agent Higgs * [www.testtubegames.com/higgsflash.html](http://www.testtubegames.com/higgsflash.html) * elementary particles * charges, antiparticles, neutrino oscillations, decay * puzzle ([Atomix](https://en.wikipedia.org/wiki/Atomix_%28video_game%29)-like) * iOS game (2 chapter free of charge, on web (Flash)) #### A slower speed of light * [gamelab.mit.edu/games/a-slower-speed-of-light](http://gamelab.mit.edu/games/a-slower-speed-of-light/) * special relativity theory * Doppler shift, geometric distortions * 3D first person perspective walking * free of charge * MIT license: [github.com/MITGameLab/OpenRelativity](https://github.com/MITGameLab/OpenRelativity) #### Chromatron * [silverspaceship.com/chromatron](http://silverspaceship.com/chromatron/) * geometric optics * puzzle * warning: a few elements are unreal (most are real, though) * MacOS, Windows (free of charge) #### Kerbal Space Program * [kerbalspaceprogram.com](https://kerbalspaceprogram.com) * Newtonian physics, space program * strategy * GNU/Linux ($), MacOS ($), Windows ($) #### Orbiter 2016 * [orbit.medphys.ucl.ac.uk/index](http://orbit.medphys.ucl.ac.uk/index.html) * Newtonian physics, orbital mechanics, flight mechanics * Space Flight Simulator * Windows (free) #### Delta V * [deltav.corpsmoderne.net](http://deltav.corpsmoderne.net/) * Newtonian physics, orbital mechanics * simulation * on web (free of charge) #### Bond Breaker * [testtubegames.com/bondbreaker.html](http://testtubegames.com/bondbreaker.html) * electrostatics, chemistry * 2d puzzle/action * web, Android, iOS (free of charge) #### Meqanic * [www.meqanic.com/app](http://www.meqanic.com/app/) * quantum computation and quantum information * puzzle / blocks * web (free of charge), iOS ($) #### Relativity Wars * store.steampowered.com/app/341640/Relativity_Wars__A_Science_Space_RTS](https://store.steampowered.com/app/341640/Relativity_Wars__A_Science_Space_RTS/) * space arcade / RTS * some parts of relativity * Android ($), iOS ($), MacOS ($), Windows ($) #### Quantum Game with Photons * [quantumgame.io](http://quantumgame.io) * quantum mechanics, quantum optics * puzzle / board / simulator * web (free of charge) * MIT license: [github.com/stared/quantum-game](https://github.com/stared/quantum-game) * blog post: [Quantum mechanics for high-school students](http://p.migdal.pl/2016/08/15/quantum-mechanics-for-high-school-students.html) #### Quantum Marble Maze * [tropic.org.uk/~crispin/quantum/](http://tropic.org.uk/~crispin/quantum/) * quantum mechanics, continuous wavefunction * puzzle / action / simulator * Java application (free and open source) * GPL based: [LICENSE.txt](https://github.com/fiftysevendegreesofrad/quantum/blob/master/quantum/LICENSE.txt) * blog post: [Learning Quantum Mechanics the Easy Way](https://linkingideasblog.wordpress.com/2016/04/25/learning-quantum-mechanics-the-easy-way/) #### Quantum Moves, Quantum Minds * [www.scienceathome.org/games](https:/www.scienceathome.org/games) * adiabatic processes for quantum states * puzzle / action * citizen science * Quantum Moves (free of charge): GNU/Linux, MacOS, Windows, Android, iOS * Quantum Minds (free of charge): MacOS, Windows #### The Electric Shocktopus * [testtubegames.com/shocktopus.html](http://testtubegames.com/shocktopus.html) * electromagnetism * platformer * web (free of charge), GNU/Linux ($) , MacOS ($), Windows ($) #### High Frontier * [boardgamegeek.com/boardgame/172737/high-frontier-3rd-edition](https://boardgamegeek.com/boardgame/172737/high-frontier-3rd-edition) * models space mission logistics * living game board and rules incorporate actual data as it is discovered * realistic resource usage and physics modeling * board game ($) #### Osmos * [www.osmos-game.com](http://www.osmos-game.com/) * gravity and conservation of momentum * puzzle / action / strategy * GNU/Linux ($), MacOS ($), Windows ($), Android ($), iOS ($) #### HelloQuantum * [helloquantum.mybluemix.net](http://helloquantum.mybluemix.net/) * quantum operations on 2 quibits * puzzle * iOS (free) * blog post: [Hello Quantum: Taking your first steps into quantum computation](https://medium.com/qiskitters/hello-quantum-2c1c00fe830c) * its terminal-based open-source version: https://github.com/decodoku/Quantum_Programming_Tutorial * Free arcade version (trial): https://quantum-qubit.netlify.app #### QPong * Python version: [https://github.com/HuangJunye/QPong](https://github.com/HuangJunye/QPong) * Unity version: [https://github.com/HuangJunye/QPong-Unity](https://github.com/HuangJunye/QPong-Unity) * Quantum version of Pong with paddles controlled by quantum circuits * sports (Pong was sports) * Linux, Windows, macOS (free of charge) * Apache 2.0 license * videos: * [Quantum Pong — Programming on Quantum Computers Ep 1](https://www.youtube.com/watch?v=a1NZC5rqQD8) * [How to defeat classical computer in QPong](https://www.youtube.com/watch?v=eEfF4cOoobc) * blog post: * [Recap of Qiskit Camp 2019](https://medium.com/qiskit/recap-of-qiskit-camp-2019-4d95f07dd179) * [The History of Games for Quantum Computers](https://medium.com/@decodoku/the-history-of-games-for-quantum-computers-a1de98859b5a) #### QiskitBlocks * [QiskitBlocks.org](https://github.com/JavaFXpert/QiskitBlocks) * Minecraft-like environment with quantum circuit demonstrations, puzzles, and escape rooms * puzzle / strategy * Linux, Windows, macOS, Android (free of charge) * Apache 2.0 license * Videos: * [QiskitBlocks brief demo](https://vimeo.com/356185384) * Used in quantum computing workshop: * [Quantum Computing Workshop with QiskitBlocks](https://slides.com/javafxpert/qiskitblocks) #### Interplanetary Postal Service * [github.com/s-macke/Interplanetary-Postal-Service](https://github.com/s-macke/Interplanetary-Postal-Service) * Fluid dynamics * Lunar Lander genre * web (free of charge) #### Spintronics Simulator * [www.turingtumble.com/upperstory/spintronics/simulator/index.html](https://www.turingtumble.com/upperstory/spintronics/simulator/index.html) * Electric circuits * Puzzle * Emulate electric circuits using mechanical devices * web (free of charge) * A physical and commercial version is [available on Kickstarter](https://www.kickstarter.com/projects/upperstory/spintronics-build-mechanical-circuits) ### Chemistry #### Covalence * [boardgamegeek.com/boardgame/184663/covalence-molecule-building-game](https://boardgamegeek.com/boardgame/184663/covalence-molecule-building-game) * molecules * board game ($) #### Ion * [boardgamegeek.com/boardgame/174611/ion-compound-building-game](https://boardgamegeek.com/boardgame/174611/ion-compound-building-game) * compounds * board game ($) ### Atomix (1990) * [classicreload.com/atomix.html](https://classicreload.com/atomix.html) * molecules * puzzle game * DOS * extra: [Atomix on Wikipedia](https://en.wikipedia.org/wiki/Atomix_(video_game)) #### Sokobond * [www.sokobond.com](http://www.sokobond.com/) * molecules * puzzle game * Windows/MacOS/Linux ($) ### Biology #### Thrive * [https://revolutionarygamesstudio.com/](https://revolutionarygamesstudio.com/releases/) * Cellular biology, evolution * Evolution simulator, top-down perspective. The player evolves and controls their own single cellular species, playing as one cell and competing against other AI species that evolve and adapt alongside them. * Windows & Linux (free of charge) * GNU General Public License * [Main repo](https://github.com/Revolutionary-Games/Thrive) #### Incredipede * http://www.incredipede.com/buy.html * anatomy * puzzle-platformer * Unity-based #### Cellcraft * [www.kongregate.com/games/cellcraft/cellcraft](http://www.kongregate.com/games/cellcraft/cellcraft) * cell biology * real-time strategy * web-based Flash (free of charge) #### Cell Lab: Evolution Sandbox * [www.cell-lab.net](http://www.cell-lab.net) or [Google Play Store](https://play.google.com/store/apps/details?id=com.saterskog.cell_lab) * evolution, cell biology * design of reproducing organisms * Android (free of charge) #### Meta!Blast * [www.metablast.org](http://www.metablast.org/) or [metnet-mbl.gdcb.iastate.edu](http://metnet-mbl.gdcb.iastate.edu) * plant and cell biology * flight simulator * nice descriptions of encountered elements * MacOS, Windows (free of charge) #### Foldit * [fold.it](https://fold.it) * protein conformation * 3d puzzle * citizen science * GNU/Linux, MacOS, Windows (free of charge) #### Pathogenesis * [boardgamegeek.com/boardgame/199309/pathogenesis](https://boardgamegeek.com/boardgame/199309/pathogenesis) * pathogens and immune response * a deck building game * board game ($) * it was a [successful Kickstarter project](https://www.kickstarter.com/projects/lorencunningham/pathogenesis) #### Evolution: the origin of species * [boardgamegeek.com/boardgame/71021/evolution-origin-species](https://boardgamegeek.com/boardgame/71021/evolution-origin-species) * evolution * card game ($) #### Cytosis * [boardgamegeek.com/boardgame/202977/cytosis-cell-biology-game](https://boardgamegeek.com/boardgame/202977/cytosis-cell-biology-game) * cell biology * board game ($) #### Linkage * [boardgamegeek.com/boardgame/157586/linkage-dna-card-game](https://boardgamegeek.com/boardgame/157586/linkage-dna-card-game) * molecular genetics * board game ($) #### Peptide * [boardgamegeek.com/boardgame/166298/peptide-protein-building-game](https://boardgamegeek.com/boardgame/166298/peptide-protein-building-game) * proteins * board game ($) #### Virulence * [boardgamegeek.com/boardgame/202207/virulence-infectious-card-game](https://boardgamegeek.com/boardgame/202207/virulence-infectious-card-game) * viruses * board game ($) #### Digestix * [learning.alimentarium.ch/en/games](https://learning.alimentarium.ch/en/games) * digestion * tower defense * Android, iOS (soon on web) (free of charge) #### Bios: Genesis * [boardgamegeek.com/boardgame/98918/bios-genesis](https://boardgamegeek.com/boardgame/98918/bios-genesis) * players start as organic compounds shortly after Earth's formation * create autocatalytic life and Darwinian life * Players can play cooperative, competitive, or solitaire. * board game ($) #### Crescent Loom * [wick.works/crescentloom/](http://wick.works/crescentloom/) * Players build underwater creatures (a la Spore) and get them to move by weaving neurons into a simple brain. * Neurons are simulated using a compartmental RC-circuit model. * Window/Mac/Linux ($), web (demo, free of charge) * [Kickstarter founded: Crescent Loom: weave neurons, stitch muscles, create life.](https://www.kickstarter.com/projects/wickworks/crescent-loom-stitch-muscles-weave-neurons-create) #### Macromolecule Man * [biomanbio.com/HTML5GamesandLabs/LifeChemgames/macromoleculeman-page.html](https://biomanbio.com/HTML5GamesandLabs/LifeChemgames/macromoleculeman-page.html) * side-scrolling platform game whereby you are Mac, the Macromolecule Man. * Using your molecule blaster, you will solve a variety of puzzles, building and using the key biological molecules that make life possible. * Learn about carbohydrates, lipids, proteins, nucleic acids, and their building blocks. * web-based (free of charge) ### Computer science #### Digital Logic Design (The Game) * [http://asteriskman7.github.io/dldtg/](http://asteriskman7.github.io/dldtg/) * digital logic design * increment game * web-based (free of charge) * GPLv3 License: [https://github.com/asteriskman7/dldtg](https://github.com/asteriskman7/dldtg) #### nandgame * [http://nandgame.com/](http://nandgame.com/) * digital logic and computer design * puzzle * build a processor from start * web-based (free of charge) #### Deadlock Empire * [https://deadlockempire.github.io/](https://deadlockempire.github.io/) * Multi-threading * puzzle * web (free of charge) #### Recursed * [Steam page](https://store.steampowered.com/app/497780/Recursed/) * Functional programming * puzzle * Desktop #### Turing Game * [turing-game.pl](http://turing-game.pl/) * Turing tape, programming * puzzle * web (free of charge) #### Spacechem * [http://www.spacechemthegame.com](http://www.spacechemthegame.com/) * algorithms * puzzle * Android ($), GNU/Linux ($), Windows ($) #### Code Master - The Ultimate Coding Board Game * [http://www.thinkfun.com/products/code-master/](http://www.thinkfun.com/products/code-master/) * algorithms, programming * board game ($) #### Colobot * [https://colobot.info/](https://colobot.info/) * programming multiple, possibly interacting, robots * GNU/Linux, MacOS, Windows (free of charge) * GNU GPLv3+ license: http://github.com/colobot #### TIS-100 * [www.zachtronics.com/tis-100](http://www.zachtronics.com/tis-100/) * programming * multiple very constrained CPUs + communication * SpaceChem-style optimization * GNU/Linux ($), MacOS ($), Windows ($) #### Shenzhen I/O * [www.zachtronics.com/shenzhen-io](http://www.zachtronics.com/shenzhen-io/) * programming * puzzle * author of other games: http://www.zachtronics.com/ including SpaceChem * see also: [Lessons Learned from Shenzhen I/O](https://probablydance.com/2016/11/07/lessons-learned-from-shenzhen-io/) * GNU/Linux ($), MacOS ($), Windows ($) #### Opus Magnum * [www.zachtronics.com/opus-magnum/](http://www.zachtronics.com/opus-magnum/) * programming * puzzle * author of other games: http://www.zachtronics.com/ including SpaceChem, TIS 100, Shenzhen I/O * GNU/Linux ($), MacOS ($), Windows ($) #### Robozzle * [http://www.robozzle.com/](http://www.robozzle.com/) * algorithms * puzzle * user-generated content * web, Android, iOS, Windows Phone (free of charge) * part proprietary, part Ms-PL license: [http://robozzle.codeplex.com/](http://robozzle.codeplex.com/)) #### Human Resource Machine * [https://tomorrowcorporation.com/humanresourcemachine](https://tomorrowcorporation.com/humanresourcemachine) * programming * puzzle * automation and optimization * from the designers of Little Inferno and World of Goo * GNU/Linux ($), MacOS ($), Windows ($), Android ($), iOS ($), Wii U ($) #### Hour of Code * [https://code.org/learn](https://code.org/learn) * many puzzle games about programming and algorithms * some famous licenses (e.g., Minecraft, Disney) * web-based (free of charge) * part [proprietary](https://code.org/tos), part Apache 2.0: [https://github.com/code-dot-org/code-dot-org](https://github.com/code-dot-org/code-dot-org) #### Decodoku * [http://decodoku.com/](http://decodoku.com/) * quantum computation * quantum error correction * citizen science * Web / Mac / Windows / Android / iPhone (free of charge) * see also: [Decodoku in 2017](https://medium.com/@decodoku/decodoku-in-2017-e68e63a6d09c) * MIT license: [https://github.com/decodoku](https://github.com/decodoku) #### Cube Composer * [david-peter.de/cube-composer/](http://david-peter.de/cube-composer/) * functional programming * puzzle games * web-based (free of charge) * MIT license: [https://github.com/sharkdp/cube-composer](https://github.com/sharkdp/cube-composer) #### Untrusted —or— the Continuing Adventures of Dr. Eval * [alexnisnevich.github.io/untrusted/](http://alexnisnevich.github.io/untrusted/) * programming in JavaScript * roguelike, puzzle * web, JavaScript (free of charge) * dual licensed proprietary and CC BY-NC-SA 3.0: [https://github.com/AlexNisnevich/untrusted](https://github.com/AlexNisnevich/untrusted) #### Factorio * [factorio.com](https://www.factorio.com/) * simulation building * collect resources and design factories * automate all aspects of factory production * Windows ($), Mac ($), GNU/Linux ($) #### Infinifactory * [www.zachtronics.com/infinifactory/](http://www.zachtronics.com/infinifactory/) * algorithms, optimization * puzzle * Like a cross between SpaceChem and Factorio * Windows ($), Mac ($), GNU/Linux ($) #### Google Turing Doodle * [https://www.google.com/doodles/alan-turings-100th-birthday](https://www.google.com/doodles/alan-turings-100th-birthday) * Turing tape programming * puzzle games * web-based (free of charge) * Apache license: [https://github.com/google/turing-doodle](https://github.com/google/turing-doodle) #### WarriorJS * [warrior.js.org](https://warrior.js.org/) * programming and AI * code-writing * web-based (free of charge) * MIT License: [https://github.com/olistic/warriorjs](https://github.com/olistic/warriorjs) ### Health #### Lifesaver * [www.life-saver.org.uk](https://www.life-saver.org.uk/) * cardiopulmonary resuscitation (CPR) * interactive video story, fast-paced * web-based (Flash) (free of charge) #### Vax! * [vax.herokuapp.com](http://vax.herokuapp.com/) * epidemic prevention, vaccination, network science ### Mathematics #### SET * [www.setgame.com](http://www.setgame.com/) * addition in finite field (\`Z_3^4\`) * real-time card game ($) * [Set (game) - Wikipedia](https://en.wikipedia.org/wiki/Set_%28game%29) and [Which popular games are the most mathematical? - MathOverflow](https://mathoverflow.net/a/13645) #### A game of numbers * [agameofnumbers.com](http://agameofnumbers.com/) * also: [playable demo](http://joedev.net/JSIL/Numbers/) * [Ludum Dare - an almost success story](http://www.ludumdare.com/compo/2013/08/02/an-almost-success-story/) * arithmetic * puzzle/maze * GNU/Linux ($), MacOS ($), Windows ($) #### HyperRogue * [www.roguetemple.com/z/hyper/](http://www.roguetemple.com/z/hyper/) * geometry of hyperbolic plane * a rogue-like game * GNU/Linux, MacOS, Windows, Android, iOS, Pandora ([pay-what-you-want](https://zenorogue.itch.io/hyperrogue)) * GNU GPLv2 license: [https://github.com/zenorogue/hyperrogue](https://github.com/zenorogue/hyperrogue), partly proprietary on Android and iOS #### HydraSlayer * [www.roguetemple.com/z/hydra/](http://www.roguetemple.com/z/hydra/) * arithmetic, a bit of number theory * a rogue-like game * GNU/Linux, MacOS, Windows, Android ([pay-what-you-want](https://zenorogue.itch.io/hydra-slayer)) * license: version 17 and Android version GNU GPLv2 (code on homepage); version 18 appears to be proprietary #### Mathbreakers * [www.mathbreakers.com](https://www.mathbreakers.com/) * arithmetics * 3d adventure game * GNU/Linux ($), MacOS ($), Windows ($) with free of charge demo #### Euclid the Game * [euclidthegame.com](http://euclidthegame.com/) * planar geometry * web (link above looks dead, though), iOS * MIT license: [https://github.com/euclidthegame/euclidthegame.iOS](https://github.com/euclidthegame/euclidthegame.iOS) #### Euclidea * [euclidea](https://www.euclidea.xyz/) * planar geometry * web, Android, iOS (free of charge) #### Engare * [Engare](http://www.engare.design/) (and [Engare on Steam](http://store.steampowered.com/app/415170/Engare/)) * geometry, curves * motion puzzle * MacOS ($), Windows ($) #### Refractions * [centerforgamescience.org/blog/portfolio/refraction](http://centerforgamescience.org/blog/portfolio/refraction/) * [Refractions 2 for iPad](https://itunes.apple.com/us/app/refraction-2/id720246677) * fractions * puzzle * paper on optimizing: http://grail.cs.washington.edu/projects/ordering/ * web, iOS (free of charge) #### Havel-Hakimi * [jacquerie.github.io/hh/](http://jacquerie.github.io/hh/) * graph theory * puzzle * web (free of charge) * MIT license: [https://github.com/jacquerie/hh](https://github.com/jacquerie/hh) #### 4D Toys * [4dtoys.com](http://4dtoys.com/) * playing with 4-dimensional shapes * Windows ($) #### Dragonbox Algebra * [dragonbox algebra](https://dragonbox.com/products/algebra-12) * Entertaining puzzle game stealthily teaches you to solve algebraic equations * Android ($), iOS ($) ### Sociology and economy #### Peacemaker * [www.peacemakergame.com](http://www.peacemakergame.com/) * Israel-Palestine peace process (unfortunately outdated and too optimistic) * strategy * Android ($), iOS ($), Kindle Fire ($), MacOS ($), Windows ($) #### Democracy 3 * [www.positech.co.uk/democracy3](http://www.positech.co.uk/democracy3/) * democracy, ruling country * turn-based economical strategy * GNU/Linux ($), MacOS ($), Windows ($) #### Parable of the Polygons * [ncase.me/polygons](http://ncase.me/polygons/) * social diversity, racial segregation (and phase transitions) * agent-based simulation * web (free of charge) * CC0 license: [https://github.com/ncase/polygons](https://github.com/ncase/polygons) ### Humanities #### philo: socratic games * [gregkarber.com/philo](http://gregkarber.com/philo/) * simple 2d platformers (puzzle, not - action) * philosophical concepts, fallacies * web (free of charge) * CC BY-NC-SA 4.0 license #### Socrates Jones: Pro Philosopher * [Play online on Kongregate](http://www.kongregate.com/games/chiefwakamakamu/socrates-jones-pro-philosopher) or [Newsgrounds](http://www.newgrounds.com/portal/view/625356) * visual novel based on Ace Attorney series * different concepts of ethics #### Snakisms * [pippinbarr.github.io/SNAKISMS/](https://pippinbarr.github.io/SNAKISMS/) * variants of the Snake game * philosophical concepts * web (free of charge) ### Design #### Kern Type, the kerning game * [https://type.method.ac/](type.method.ac) * adjusting letters * web (free of charge) #### The Bézier Game * [bezier.method.ac](https://bezier.method.ac/) * drawing Bézier curves * web (free of charge) ### Life experience games There are a few games that *feel* somewhat related (even if not that much science-based). I (@stared) considered putting them in psychology/sociology, but it turned out to be a controversial issue. Again, what is crucial - it's not about only about theme, but game mechanics aligned with experiencing a difficult life situation. #### Depression Quest * [www.depressionquest.com](http://www.depressionquest.com/) * living with depression * text-based game (with choices based on energy/motivation - even though other options are visible) * web (free), Steam ($) #### This War of Mine * [store.steampowered.com/app/282070/This_War_of_Mine/](http://store.steampowered.com/app/282070/This_War_of_Mine/) * horrors of being a civilian in a besieged city * survival RPG * Microsoft Windows, OS X, Linux, iOS, Android, PlayStation 4, Xbox One * Steam ($) * [Wikipedia entry](https://en.wikipedia.org/wiki/This_War_of_Mine) #### SOMA * [somagame.com](http://somagame.com/) * existentialism, transhumanism, mind-uploading * survival first-person perspective * PlayStation 4, Windows, OS X, Linux * Steam ($) * (this one even more subjective, just one allowing to *feel* some *philosophical* problems) ### Bonus #### (prototype) Grounded: Circuits * [sjbyrnes.com/1235](http://sjbyrnes.com/1235/) * electric circuits * 'hydrodynamical' simulation * web (free of charge) #### (side note) Vim shortcuts gamified If it is possible to gamify such seemingly boring things as learning keyboard shortcuts, then the sky's the limit! * [vim-adventures.com](http://vim-adventures.com/) * [www.vimsnake.com](http://www.vimsnake.com/) * unclear license status, repo: [https://github.com/patmood/vim_snake](https://github.com/patmood/vim_snake) ## Meta ### How to contribute #### Content The easiest way is to edit this file, commit and create a Pull Request. Remember to include: * working link (and its nicer version), e.g. \`[immunology-fps.edu](https://immunology-fps.edu)\` * field of science or engineering, e.g. \`immunology\` * type of game \`first-person shooter\` * (optional) technology or system, e.g. \`Android, iOS, web\` * (optional) link to additional materials (e.g. repo, some interesting blog post about this game) A game needs to fit this category and it needs to have science-based mechanics (not only theme!) as its major part as: > Any sufficiently advanced game is indistinguishable from a science-based game. - [PM, HN comment](https://news.ycombinator.com/item?id=14662356) Also, for games from typical genres, the bar is much higher. It is not enough that "you learn about ancient warfare" or "you explore outer space". As a rule of thumb, mainstream games don't fit here (with the exception of Kerbal Space Program). When a game is free ([as in freedom, not price](https://www.gnu.org/philosophy/free-sw.html)), the license and code repository will be stated when possible. Please note that unless otherwise stated, the game is proprietary *or* a license can't be found. #### Form If you want to change its form, you are invited as well - but then create your fork (and I would be happy to hear about it!). All remarks, questions or discussions go to https://github.com/stared/science-based-games-list/issues/ (or [@pmigdal Twitter](https://twitter.com/pmigdal)). ### Ideas * Do it in YAML? (To make it more semantic.) * Make it more visual? (In the line of https://github.com/EliotAndres/kaggle-past-solutions.) * Add other fields like release date or dev status? * Add some standardized (600x400?) screenshots?

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